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Bone Machine vs R2 Prototype A

 
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Ryou Win
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Comment: Brazillian RoboCop Fan and M.u.g.e.n. maker. Last Updates: NeuroBrain ver.04,09,2019 for M.U.G.E.N.

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Posted: Wed Dec 13, 2017 1:08 pm Reply with quote

Bone Machine vs R2 Prototype A:
https://www.youtube.com/watch?v=N107xLb6QLw&t=15s

http://ryouwin.smeenet.org/ FIGHTERS section.
_____________________________
Last updates: NeuroBrain(Beta) v.09,12,2016ED-209 v.02,02,2017Bone Machine v.06,14,2017
https://www.youtube.com/watch?v=JoPJA6SuX1E < STATUS of the project so far: ED-209 in HD ready and operational.




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Posted: Fri Dec 15, 2017 8:21 pm Reply with quote

Hahaha. Funny when The Bombz appears or when Bone Machine is K.O.



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Posted: Tue Dec 19, 2017 2:07 am Reply with quote

Wow! That was awesome! I love your work! It's neat to see these two characters go at it. I personally thought that Bone Machine would have taken the Robocop 2 prototype. I love his swinging haymaker move. I imagine that in close combat, Bone Machine would utilize a swinging punch like that. I didn't expect the suplex from R2. That was a nice touch. Perhaps he was a wrestler before he was made into a Robocop 2 prototype.
I don't know what happens when R2 is beaten, but it would be cool if his death scene was his committing suicide a la Robocop 2!




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Ryou Win
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Comment: Brazillian RoboCop Fan and M.u.g.e.n. maker. Last Updates: NeuroBrain ver.04,09,2019 for M.U.G.E.N.

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Posted: Sat Dec 23, 2017 7:22 pm Reply with quote

ChAnOoD :
Hahaha. Funny when The Bombz appears or when Bone Machine is K.O.

. Thanks! The idea is something like the Hsien-Ko Time Bomb hiper (from "Darkstalkers 3"), because The Bombz are not an ally, but a menace for both the sides.

RoboJOF :
Wow! That was awesome! I love your work! It's neat to see these two characters go at it.

. Thank you very much! ^_^

RoboJOF :
I personally thought that Bone Machine would have taken the Robocop 2 prototype. I love his swinging haymaker move. I imagine that in close combat, Bone Machine would utilize a swinging punch like that.

. I took this move and and some others from the "Prime Directives: Dark Justice" (I had troube with the legs. They appear very few times!). To fill the holes in the moveset, I took inspiration of Mongo (from the game "Survival Arts"), but I cannot make a very agile character here, because he is not a cyborg: itīs a big man with a bad attitude and a prototype weapon not designed for "Close Quarter Combat".

RoboJOF :
I didn't expect the suplex from R2. That was a nice touch. Perhaps he was a wrestler before he was made into a Robocop 2 prototype.

. I took more inspiration from the games "RoboCop" (by Titus), "E-SWAT" (by SEGA), "Altered Beast" (by SEGA) and Colossus of X-men COTA (by Capcom). In the next upgrade, he will lift enemies lied in the ground to throw them again.
. I think that is nice in a fighting game to have a least one grappler character. And that claw gives to me some of this vibe. Plus the fact of the prototypes are bit crazy... maybe he was a WWE fan... or his programmer was a WWE fan! Maybe we never will know.

RoboJOF :
I don't know what happens when R2 is beaten, but it would be cool if his death scene was his committing suicide a la Robocop 2!

. But he does it:

https://www.youtube.com/watch?v=o6roStRP7EM&t=214s

. All the finished chars have a "lose last round pose": RoboCop rest in peaces, ED-209 explodes and his legs fall, R2 Prototype A shots his own head and Bone Machine tries escape crawling... the next ones will have this kind of move too.

http://ryouwin.smeenet.org/ FIGHTERS section.
_____________________________
Last updates: NeuroBrain(Beta) v.09,12,2016ED-209 v.02,02,2017Bone Machine v.06,14,2017
https://www.youtube.com/watch?v=JoPJA6SuX1E < STATUS of the project so far: ED-209 in HD ready and operational.




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