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Comment: Dead or alive, you're coming with me.

Posted: Mon Mar 10, 2014 10:27 am Reply with quote

This game was a total disrespect for the RoboCop legacy.

The graphics were acceptable, given the year of release. But the robo-commentaries? The sounds? The lame game-mechanics? The damn disproportioned and undetailed model of Robo?

Totally unacceptable. I hate this game. I hope the people who worked on it are aware of what they've done. There is absolutely no soul nor respect for RoboCop on this game. That said about it's own game, it's bad.




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Posted: Fri Mar 14, 2014 5:58 pm Reply with quote

Robocop was destroyed today... LETS BOO HIM!



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Posted: Thu Jun 04, 2015 12:03 am Reply with quote

The cover looked pretty cool (3d art and all), but when I watched a video of the gameplay, it looked rough. I am not much of a fan of 1st person perspective in games (although I did like Metroid Prime and more recently, Boarderlands).
What would a video game be without low level baddies like giant rats, snakes, friggin' bats, and green slimes?
I do agree though, a Robocop game should only have bad guys that are thugs, creeps, humanoid robots, gangleaders, and sadistic corporate CEOs.




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Posted: Mon Jun 08, 2026 10:32 pm Reply with quote





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Stan The Man
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Posted: Tue Jun 09, 2026 12:11 am Reply with quote

The giant rat looks funny..
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Posted: Tue Jun 09, 2026 6:44 am Reply with quote

Stan The Man :
The giant rat looks funny..


The sheer amount of wacky decisions in that game is baffling.

I get not every game is going to be good, but who thinks Robo sprouting "oh yeah", giant rats, being told that there "are civilians in your sector" over and over and over and over and FUCKING OVER until you go peculiar were good ideas?

I remember being so excited for its release that I'd practically visit my local game shop on the weekly just to ask about the release date.




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Posted: Wed Jun 17, 2026 5:37 am Reply with quote

Josh :
Stan The Man :
The giant rat looks funny..


The sheer amount of wacky decisions in that game is baffling.

I get not every game is going to be good, but who thinks Robo sprouting "oh yeah", giant rats, being told that there "are civilians in your sector" over and over and over and over and FUCKING OVER until you go peculiar were good ideas?

I remember being so excited for its release that I'd practically visit my local game shop on the weekly just to ask about the release date.


The "Oh Yeah!" is giving my Alpha Commando vibes. The whole "civilians in your sector" bit is still stuck in my head. The rat I just stared at in disbelief. I was only 10 when this game came out and I still knew it was doo-doo.

I do wonder how the earlier GameBoy Colour version holds up though. I don't think I ever beat that...
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Posted: Wed Jun 17, 2026 9:18 am Reply with quote

Add to that, the Auto-9 had unlimited ammo, but once you got down to your last bullet you could only fire that single round but had to pull the slide back in between shots if I remember correctly. It was tedious.

Fuck you Titus.




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ChAnOoD
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Posted: Fri Jun 19, 2026 10:53 am Reply with quote

Stan The Man :
The giant rat looks funny..


Amazing boss. Laughing

I have to admit it´s kind of a guilty pleasure for me. Yes, it´s crappy, but it was a modern RoboCop game. Having a button to spin the Auto-9 was cute. For me, the worst aspect is the short voice dialogs by Robo himself. "OH YEAH!" What they were thinking? I know they were a French company and English isn´t their first language, but they should´ve been thought of something better.

Plus, being a PC game you could modify the .wav files for making it less atrocious. I´ve never done it, but would be cool to change these things for dialogues from the movie.

That said, I never finished it. I remember I played the first level, and I´m not sure if it was the second or the third, the one which looks like a desert colored like Mars with innocents in cheap tents or something. I think I never finished that one because if was way too long.

Is there any way to find the Making Of the game? I´d love to see what the hell they say about this game.




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Posted: Fri Jun 19, 2026 11:50 am Reply with quote

ChAnOoD :
Is there any way to find the Making Of the game? I´d love to see what the hell they say about this game.


I remember watching a "making of" a few years back. Funny enough, I was only looking for it the other day for a laugh because it's introduced by Robo who has more dialog there than he does through the whole game.

I'm pretty sure the sound guy actually voices Robo...




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Josh
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Posted: Fri Jul 17, 2026 11:46 am Reply with quote

I fucking found it!

https://youtu.be/AKkYArau8WA?is=c11TKUZUG-L2Kpaa

Skip to 1 hour, 53 minutes, and 28 seconds. As I said, I'm pretty sure the sound guy voices Robo, and he has more dialogue in the "making of" than the entirety of the game.




RB 25481


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Archive
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Posted: Fri Jul 17, 2026 4:32 pm Reply with quote

Great find!
Very interesting but also incredibly boring to watch. Makes me hate the game even more, if possible.




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Posted: Sun Jul 19, 2026 9:55 am Reply with quote

Josh :
I fucking found it!

https://youtu.be/AKkYArau8WA?is=c11TKUZUG-L2Kpaa

Skip to 1 hour, 53 minutes, and 28 seconds. As I said, I'm pretty sure the sound guy voices Robo, and he has more dialogue in the "making of" than the entirety of the game.


Wow. Great find. Sadly, it´s a dissapointed like the game itself. As Archive said, really boring for a short featurette. The brainstorming part needed the people in the room discussing the giant rat!




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